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:iconrobertrageson:

Artist's Comments

working on characters for a cinematic cut scene. here is a generic security guard we plan on using several times, swapping color and patches etc when needed. right now he is right around 40,000 poly. i will post the low poly version next week. i have to take this guy down to around 1,500 poly for our game.

max for base mesh of body/clothes
photoshop for textures
zbrush for sculpt high poly
max modeling for belt accessories
photoshop/zbrush for final texture touches
max for compiling it all together/rendering

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:iconxvxsaintashlarxvx:
Holy crap! that is so cool! I can't wait to see you do something or someone we recognize. maybe an x man or batman. or a red sox player! just kidding. i know how busy you are! it looks so great!

Details

May 8
1.3 MB
1.3 MB
1777×2048

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